![]() It is intended as a mitigation tool, not something for deleting Afflictions (as someone already said, you have the Jester for that). It is random, yes, because it is indended to be most useful when stress has piled on top of most of your team. Not to mention that you can always bust out the howl, including in smaller fights that don't feature stress attackers. Stress heals will trigger a stall, as will stuns that dont have a damage component. You should very easily come out ahead in such an engagement unless you had a realy bad fight due to either bad decision making or poor luck (or both). Stress Skills +10 Stress Commander's Orders +15 Stress Heal Received +33 Healing. ![]() You aren't supposed to be able to completely overwhelm a stress attacker with stress healing alone you kill the rear-line stress attackers and then howl away. Darkest Dungeon - Miller's Pipe vs Endless Collector. Considering most stress based enemies can put 30 stress into someone in 2 attacks, and that the AoE heals whoever the rng wants, i think they are indeed low numbers. No other character has the raw stress healing potential of the Houndmaster, even if it isn't as broken as it used to be. You can also heal stress by using holy water and herbs on random world objects between battles. ![]() Stresshealers are Cruader, Jester and Houndmaster. 5 to -6 stress per member, AoE, is not a 'low number'. in darkest dungeon, you not only need a healer for HP, but also a stresshealer for stress. Originally posted by themidnightfoundation: ![]()
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